397 lines
		
	
	
		
			No EOL
		
	
	
		
			11 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable file
		
	
	
	
	
			
		
		
	
	
			397 lines
		
	
	
		
			No EOL
		
	
	
		
			11 KiB
		
	
	
	
		
			JavaScript
		
	
	
		
			Executable file
		
	
	
	
	
d3.sankey = function() {
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  var sankey = {},
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      nodeWidth = 24,
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      nodePadding = 8,
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      size = [1, 1],
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      nodes = [],
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      links = [],
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      sinksRight = true;
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  sankey.nodeWidth = function(_) {
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    if (!arguments.length) return nodeWidth;
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    nodeWidth = +_;
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    return sankey;
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  };
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  sankey.nodePadding = function(_) {
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    if (!arguments.length) return nodePadding;
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    nodePadding = +_;
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    return sankey;
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  };
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  sankey.nodes = function(_) {
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    if (!arguments.length) return nodes;
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    nodes = _;
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    return sankey;
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  };
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  sankey.links = function(_) {
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    if (!arguments.length) return links;
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    links = _;
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    return sankey;
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  };
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  sankey.size = function(_) {
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    if (!arguments.length) return size;
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    size = _;
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    return sankey;
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  };
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 sankey.sinksRight = function (_) {
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    if (!arguments.length) return sinksRight;
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    sinksRight = _;
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    return sankey;
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 };
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  sankey.layout = function(iterations) {
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    computeNodeLinks();
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    computeNodeValues();
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    computeNodeBreadths();
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    computeNodeDepths(iterations);
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    return sankey;
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  };
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  sankey.relayout = function() {
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    computeLinkDepths();
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    return sankey;
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  };
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  // SVG path data generator, to be used as "d" attribute on "path" element selection.
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  sankey.link = function() {
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    var curvature = .5;
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    function link(d) {
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      var xs = d.source.x + d.source.dx,
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          xt = d.target.x,
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          xi = d3.interpolateNumber(xs, xt),
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          xsc = xi(curvature),
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          xtc = xi(1 - curvature),
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          ys = d.source.y + d.sy + d.dy / 2,
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          yt = d.target.y + d.ty + d.dy / 2;
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      if (!d.cycleBreaker) {
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        return "M" + xs + "," + ys
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             + "C" + xsc + "," + ys
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             + " " + xtc + "," + yt
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             + " " + xt + "," + yt;
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      } else {
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        var xdelta = (1.5 * d.dy + 0.05 * Math.abs(xs - xt));
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        xsc = xs + xdelta;
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        xtc = xt - xdelta;
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        var xm = xi(0.5);
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        var ym = d3.interpolateNumber(ys, yt)(0.5);
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        var ydelta = (2 * d.dy + 0.1 * Math.abs(xs - xt) + 0.1 * Math.abs(ys - yt)) * (ym < (size[1] / 2) ? -1 : 1);
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        return "M" + xs + "," + ys
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             + "C" + xsc + "," + ys
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             + " " + xsc + "," + (ys + ydelta)
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             + " " + xm + "," + (ym + ydelta)
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             + "S" + xtc + "," + yt
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             + " " + xt + "," + yt;
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      }
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    }
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    link.curvature = function(_) {
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      if (!arguments.length) return curvature;
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      curvature = +_;
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      return link;
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    };
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    return link;
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  };
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  // Populate the sourceLinks and targetLinks for each node.
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  // Also, if the source and target are not objects, assume they are indices.
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  function computeNodeLinks() {
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    nodes.forEach(function(node) {
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      // Links that have this node as source.
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      node.sourceLinks = [];
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      // Links that have this node as target.
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      node.targetLinks = [];
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    });
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    links.forEach(function(link) {
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      var source = link.source,
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          target = link.target;
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      if (typeof source === "number") source = link.source = nodes[link.source];
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      if (typeof target === "number") target = link.target = nodes[link.target];
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      source.sourceLinks.push(link);
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      target.targetLinks.push(link);
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    });
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  }
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  // Compute the value (size) of each node by summing the associated links.
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  function computeNodeValues() {
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    nodes.forEach(function(node) {
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      node.value = Math.max(
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        d3.sum(node.sourceLinks, value),
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        d3.sum(node.targetLinks, value)
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      );
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    });
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  }
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  // Iteratively assign the breadth (x-position) for each node.
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  // Nodes are assigned the maximum breadth of incoming neighbors plus one;
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  // nodes with no incoming links are assigned breadth zero, while
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  // nodes with no outgoing links are assigned the maximum breadth.
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  function computeNodeBreadths() {
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    var remainingNodes = nodes,
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        nextNodes,
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        x = 0;
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    // Work from left to right.
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    // Keep updating the breath (x-position) of nodes that are target of recently updated nodes.
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    while (remainingNodes.length && x < nodes.length) {
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      nextNodes = [];
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      remainingNodes.forEach(function(node) {
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        node.x = x;
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        node.dx = nodeWidth;
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        node.sourceLinks.forEach(function(link) {
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          if (nextNodes.indexOf(link.target) < 0 && !link.cycleBreaker) {
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            nextNodes.push(link.target);
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          }
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        });
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      });
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      if (nextNodes.length == remainingNodes.length) {
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        // There must be a cycle here. Let's search for a link that breaks it.
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        findAndMarkCycleBreaker(nextNodes);
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        // Start over.
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        // TODO: make this optional?
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        return computeNodeBreadths();
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      }
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      else {
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        remainingNodes = nextNodes;
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        ++x;
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      }
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    }
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    // Optionally move pure sinks always to the right.
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    if (sinksRight) {
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      moveSinksRight(x);
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    }
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    scaleNodeBreadths((size[0] - nodeWidth) / (x - 1));
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  }
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  // Find a link that breaks a cycle in the graph (if any).
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  function findAndMarkCycleBreaker(nodes) {
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  // Go through all nodes from the given subset and traverse links searching for cycles.
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    var link;
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    for (var n=nodes.length - 1; n >= 0; n--) {
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      link = depthFirstCycleSearch(nodes[n], []);
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      if (link) {
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        return link;
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      }
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    }
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    // Depth-first search to find a link that is part of a cycle.
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    function depthFirstCycleSearch(cursorNode, path) {
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      var target, link;
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      for (var n = cursorNode.sourceLinks.length - 1; n >= 0; n--) {
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        link = cursorNode.sourceLinks[n];
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        if (link.cycleBreaker) {
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          // Skip already known cycle breakers.
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          continue;
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        }
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        // Check if target of link makes a cycle in current path.
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        target = link.target;
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        for (var l = 0; l < path.length; l++) {
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          if (path[l].source == target) {
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            // We found a cycle. Search for weakest link in cycle
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            var weakest = link;
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            for (; l < path.length; l++) {
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              if (path[l].value < weakest.value) {
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                weakest = path[l];
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              }
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            }
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            // Mark weakest link as (known) cycle breaker and abort search.
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            weakest.cycleBreaker = true;
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            return weakest;
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          }
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        }
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        // Recurse deeper.
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        path.push(link);
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        link = depthFirstCycleSearch(target, path);
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        path.pop();
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        // Stop further search if we found a cycle breaker.
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        if (link) {
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          return link;
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        }
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      }
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    }
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  }
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  function moveSourcesRight() {
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    nodes.forEach(function(node) {
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      if (!node.targetLinks.length) {
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        node.x = d3.min(node.sourceLinks, function(d) { return d.target.x; }) - 1;
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      }
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    });
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  }
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  function moveSinksRight(x) {
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    nodes.forEach(function(node) {
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      if (!node.sourceLinks.length) {
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        node.x = x - 1;
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      }
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    });
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  }
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  function scaleNodeBreadths(kx) {
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    nodes.forEach(function(node) {
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      node.x *= kx;
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    });
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  }
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  // Compute the depth (y-position) for each node.
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  function computeNodeDepths(iterations) {
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    // Group nodes by breath.
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    var nodesByBreadth = d3.nest()
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        .key(function(d) { return d.x; })
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        .sortKeys(d3.ascending)
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        .entries(nodes)
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        .map(function(d) { return d.values; });
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    //
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    initializeNodeDepth();
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    resolveCollisions();
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    computeLinkDepths();
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    for (var alpha = 1; iterations > 0; --iterations) {
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      relaxRightToLeft(alpha *= .99);
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      resolveCollisions();
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      computeLinkDepths();
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      relaxLeftToRight(alpha);
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      resolveCollisions();
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      computeLinkDepths();
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    }
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    function initializeNodeDepth() {
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      // Calculate vertical scaling factor.
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      var ky = d3.min(nodesByBreadth, function(nodes) {
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        return (size[1] - (nodes.length - 1) * nodePadding) / d3.sum(nodes, value);
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      });
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      nodesByBreadth.forEach(function(nodes) {
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        nodes.forEach(function(node, i) {
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          node.y = i;
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          node.dy = node.value * ky;
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        });
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      });
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      links.forEach(function(link) {
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        link.dy = link.value * ky;
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      });
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    }
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    function relaxLeftToRight(alpha) {
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      nodesByBreadth.forEach(function(nodes, breadth) {
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        nodes.forEach(function(node) {
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          if (node.targetLinks.length) {
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            // Value-weighted average of the y-position of source node centers linked to this node.
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            var y = d3.sum(node.targetLinks, weightedSource) / d3.sum(node.targetLinks, value);
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            node.y += (y - center(node)) * alpha;
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          }
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        });
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      });
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      function weightedSource(link) {
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        return (link.source.y + link.sy + link.dy / 2) * link.value;
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      }
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    }
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    function relaxRightToLeft(alpha) {
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      nodesByBreadth.slice().reverse().forEach(function(nodes) {
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        nodes.forEach(function(node) {
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          if (node.sourceLinks.length) {
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            // Value-weighted average of the y-positions of target nodes linked to this node.
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            var y = d3.sum(node.sourceLinks, weightedTarget) / d3.sum(node.sourceLinks, value);
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            node.y += (y - center(node)) * alpha;
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          }
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        });
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      });
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      function weightedTarget(link) {
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        return (link.target.y + link.ty + link.dy / 2) * link.value;
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      }
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    }
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    function resolveCollisions() {
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      nodesByBreadth.forEach(function(nodes) {
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        var node,
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            dy,
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            y0 = 0,
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            n = nodes.length,
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            i;
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        // Push any overlapping nodes down.
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        nodes.sort(ascendingDepth);
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        for (i = 0; i < n; ++i) {
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          node = nodes[i];
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          dy = y0 - node.y;
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          if (dy > 0) node.y += dy;
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          y0 = node.y + node.dy + nodePadding;
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        }
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        // If the bottommost node goes outside the bounds, push it back up.
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        dy = y0 - nodePadding - size[1];
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        if (dy > 0) {
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          y0 = node.y -= dy;
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          // Push any overlapping nodes back up.
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          for (i = n - 2; i >= 0; --i) {
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            node = nodes[i];
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            dy = node.y + node.dy + nodePadding - y0;
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            if (dy > 0) node.y -= dy;
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            y0 = node.y;
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          }
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        }
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      });
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    }
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    function ascendingDepth(a, b) {
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      return a.y - b.y;
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    }
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  }
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  // Compute y-offset of the source endpoint (sy) and target endpoints (ty) of links,
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  // relative to the source/target node's y-position.
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  function computeLinkDepths() {
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    nodes.forEach(function(node) {
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      node.sourceLinks.sort(ascendingTargetDepth);
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      node.targetLinks.sort(ascendingSourceDepth);
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    });
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    nodes.forEach(function(node) {
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      var sy = 0, ty = 0;
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      node.sourceLinks.forEach(function(link) {
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        link.sy = sy;
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        sy += link.dy;
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      });
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      node.targetLinks.forEach(function(link) {
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        link.ty = ty;
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        ty += link.dy;
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      });
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    });
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    function ascendingSourceDepth(a, b) {
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      return a.source.y - b.source.y;
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    }
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    function ascendingTargetDepth(a, b) {
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      return a.target.y - b.target.y;
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    }
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  }
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  // Y-position of the middle of a node.
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  function center(node) {
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    return node.y + node.dy / 2;
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  }
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  // Value property accessor.
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  function value(x) {
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    return x.value;
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  }
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  return sankey;
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}; |